Enum hid_gamepad_sys::KeyStatus
pub enum KeyStatus {
Pressed,
Released,
}
Variants§
Trait Implementations§
impl Copy for KeyStatus
impl Eq for KeyStatus
impl StructuralPartialEq for KeyStatus
Auto Trait Implementations§
impl Freeze for KeyStatus
impl RefUnwindSafe for KeyStatus
impl Send for KeyStatus
impl Sync for KeyStatus
impl Unpin for KeyStatus
impl UnwindSafe for KeyStatus
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more